Just rushing to get all my work up onto the blog. With this part of the module I neglected the blog quite a lot, and did most of the work on paper. I did so for the last part as well, but managed to update my blog a little better. Oh well.
Anyway, the idea initially started out with an idea for my housemate to be drinking a can of diet coke and to retrieve another one once his was empty. After shooting this, I wasn't very happy with the result. I had, for some reason, decided to do a patter of my housemate moving a little bit, taking two shots, moving a little bit more, taking two more etc.. Once I got this onto my PC I found it was very choppy, and not very convincing at all. Another problem I had was that he was getting very tired, and so would accidentally move, or move a little further into a shot than I would have liked. He did a good job, it's just it was very difficult to get perfect. I decided two things from this: One, I would take single shots and move whatever I was wanting to animate slower; and Two, that I would use inanimate objects, as they hold still a lot better :P
I also wanted to be a little more thoughtful about what I was animating. I have done two quite up-beat pieces of work so far, I thought about maybe doing a sad one. One thing that sprang to mind immediately going into this was a show I used to watch as a kid called 'Sesame Street'. I remember it had a LOT of stop motion 'sketches' in it, often trying to give a motivational message to the kids. Often things like 'believe in yourself', or 'try to sleep more' (what a wicked piece of advice that was) , and, more specifically, "The Teeny Little Super Guy". He was rad as hell. He would cruise around in his cup, dancing and giving advice, then at the end of it just climb back in the cupboard. They used stop motion animation to create him, and I wanted to do something like this.
However, this would obviously be an upbeat short, something I didn't want to do. So I thought about maybe it just having a sad ending, like the hero doesn't get what he wants somehow. I started playing around with things I had around me, trying to get some interesting shots of things, and I fell in love with my housemate's lamp. It's a gorgeous lamp. Quiet and strong. I loved the way the top of it looked like a sad head. Pixart did it first, but they used 3DSMax or w/e to create that, this will surely be a first, I thought.
Anyway, drew up a few ideas for storylines, and fell upon the idea of the lamp comming to life. I mainly liked this because the bulb would look really good on camera, especially when it lit up.
Here it is, anyway
I am very pleased with this, even if it may seem a little cheesy. I think you have to realise that's kind of the point with it. The old Sesame Street sketches were cheesy, but they had a fine message. If I could have done this again I would have got a different lamp (Sorry, lamp) as this one was a little harder to manoever than I would have liked, and in some shots it looked a little un-natural . Also, despite how hard I tried not to, I did knock the camera near the end, and it caused a little jump. This was annoying.
Anyway, the idea initially started out with an idea for my housemate to be drinking a can of diet coke and to retrieve another one once his was empty. After shooting this, I wasn't very happy with the result. I had, for some reason, decided to do a patter of my housemate moving a little bit, taking two shots, moving a little bit more, taking two more etc.. Once I got this onto my PC I found it was very choppy, and not very convincing at all. Another problem I had was that he was getting very tired, and so would accidentally move, or move a little further into a shot than I would have liked. He did a good job, it's just it was very difficult to get perfect. I decided two things from this: One, I would take single shots and move whatever I was wanting to animate slower; and Two, that I would use inanimate objects, as they hold still a lot better :P
I also wanted to be a little more thoughtful about what I was animating. I have done two quite up-beat pieces of work so far, I thought about maybe doing a sad one. One thing that sprang to mind immediately going into this was a show I used to watch as a kid called 'Sesame Street'. I remember it had a LOT of stop motion 'sketches' in it, often trying to give a motivational message to the kids. Often things like 'believe in yourself', or 'try to sleep more' (what a wicked piece of advice that was) , and, more specifically, "The Teeny Little Super Guy". He was rad as hell. He would cruise around in his cup, dancing and giving advice, then at the end of it just climb back in the cupboard. They used stop motion animation to create him, and I wanted to do something like this.
However, this would obviously be an upbeat short, something I didn't want to do. So I thought about maybe it just having a sad ending, like the hero doesn't get what he wants somehow. I started playing around with things I had around me, trying to get some interesting shots of things, and I fell in love with my housemate's lamp. It's a gorgeous lamp. Quiet and strong. I loved the way the top of it looked like a sad head. Pixart did it first, but they used 3DSMax or w/e to create that, this will surely be a first, I thought.
Anyway, drew up a few ideas for storylines, and fell upon the idea of the lamp comming to life. I mainly liked this because the bulb would look really good on camera, especially when it lit up.
Here it is, anyway
I am very pleased with this, even if it may seem a little cheesy. I think you have to realise that's kind of the point with it. The old Sesame Street sketches were cheesy, but they had a fine message. If I could have done this again I would have got a different lamp (Sorry, lamp) as this one was a little harder to manoever than I would have liked, and in some shots it looked a little un-natural . Also, despite how hard I tried not to, I did knock the camera near the end, and it caused a little jump. This was annoying.
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